![]() ![]() The single player campaign is quite extensive with I believe 20 chapters to choose from. There are three different game modes to choose from and four different bot classes to choose from. This is a game about designing AI for a team of bots designed to compete against other teams. Its just that you can only move toward objects that are closest to or on these zones. ![]() Rather than having to move toward a bot, resource, capture point, or powerup, there is simply no reason that people can't move toward/away from the center, walls, corners, allied/enemy sections because the reality is these zones are already implemented into the game. They weren't, particularly the one that was most important to me in being able to move toward a specific map position. ![]() I didn't relook at the combat, but I did go into the AI and check if any of my issues were addressed. I like the fact that color schemes have been implemented for bots, as the gray bots are very dull and this should add some life to that. Overall if you think you'd like spending hours tweaking and improving an (at one stage simple) AI for battle robots and pitting them against bots made by people from all over the world in epic battles, buy this game.ĮDIT: I decided to come back and look at this game again. The AI editor with its clockwise mechanic makes for interesting solutions and problems to solve that will test your brain power You certainly could have left the sandbox open to any type of AI, its not even against othersĪbsolutely fantastic game if you like the idea of programming ai but don't want to have to actually program the ai :P In Response to the Developer : A far FAR better solution would have been to add a 'limited' mode which you can switch to which applies these restrictions and has its own ranked MP, allowing anyone to choose how they want to go, big (but slow) or small (but limited). Completely ruins the entire idea of the game. Instead of allowing you to be creative this change will mean you will extremely limit creativeness and alternate methods of achieving goals. These restrictions will be applied to the PC version in all areas (including sandbox where your just practicing locally on your PC). The developer of this game has decided that Mobile players are more important, and is going to restrict AI complexity in an extreme way in order to make it a better mobile experience. Unfortunately I can no longer recommend this game and I have changed my review from YES to NO. You will find the DLC files in the game installation folder.įor most people it should be C:/Program Files (x86)/Steam/steamapps/common/Gladiabots. 10+ exclusive wallpapers (in 4K resolution).3D printing models of the different bots (preview: ).30 000 Credits you can use to unlock bot skin parts (equivalent of 60 colors / 20 color patterns / 30 textures). ![]() PS: It's also a good way to give extra support to the dev )
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